Type a game idea on your Commodore 64 Ultimate. An AI writes it as a machine-code game. You play it, then ask for changes.

WHAT GAME SHALL WE MAKE?

> CATCH FALLING STARS WITH A BASKET

AYE. BUILDING YOUR GAME...

LOADING STAR CATCHER

READY.

The games are 6502 machine code, not BASIC.

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How it works

  1. You type an idea

    Use the keyboard on your machine. One sentence is enough.

  2. The server builds it

    It plans the game, writes the code and compiles it. Then it plays the game in an emulator and fixes the bugs it finds before you see it.

  3. The game runs on your machine

    It comes over your home network and starts by itself.

  4. Ask for changes

    Reset, type what you want changed, and you get a new version.

On the machine

These are the real screens of the program that runs on the machine, captured in an emulator. You never need a phone or a PC.

A real run: the idea "a space shooter with one alien that zigzags" typed on the machine, built by the AI in 11 minutes, downloaded and played. Recorded in an emulator.

Games it made

Every game here was made from one sentence and tested in an emulator before it was published.

Each card shows the prompt, the build time and how many tries it took to pass. Games marked rough passed the test, but the final visual check still found a flaw, and the card says what it was. Load the .prg or .d64 on a Commodore 64 Ultimate or in an emulator.

You can also play them in your browser. The browser version runs in an emulator with free replacement ROMs instead of the original Commodore ones, so a game can look or behave a little differently than on a real machine.

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We will only email you when you can try it on your own machine.